This script allows players to drive any car onto a dyno and find out the torque and horsepower of the car. A graph with the results is displayed in real-time on tv screens which can be placed anywhere. The script is responsive to any tuning modifications whether it's vanilla GTA tuning or by an installed script.
The script can also be used on existing dynos by adding to the config the location of the existing dyno. Each dyno can be configured to be only used by a player with a specific job.
Standalone usage (No framework required!)
Realistic data output (horsepower and torque)
Multiple custom dyno props
Synchronised in real time between all players
Discord webhook to automatically save all Dyno sheets
(ESX/QBCore) Job whitelisting
nm or lb-ft units for the torque
Highly customizable
Ability to use MLO built-in dynos
Real time graph in 3d monitors/tv's
Multiple displays per dyno possible
No dependency or api keys needed
This script also has Discord webhook integration so dyno results can be saved, viewed and shared remotely through Discord. The script comes with custom dyno models of various colours and can be placed anywhere you want.
⚠ This resource is obfuscated using Cfx Escrow system. All framework & dependency code is always public.
⚠ OneSync is required
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Trippy
KuzQuality CustomerAmazing quality, incredible pricing, and standalone options. Running a server that's not QB/ESX Framework, it's rare we get such amazing scripts, please keep up the great work!